GDC – Day 3

So yesterday was day 3. The first day of the expo. To make a long story short, the show floor is a lot smaller than E3 was. Which has good sides and bad sides. Yeah, not as many games for us to cover (no where near as many RPGs as I’m used to dealing with), but we have a shot at actually getting everything covered which is nice.
At 10:30 we got to go to Sony’s keynote. This turned out to be more interesting than I expected. It started with a presentation of Sony’s version of Miis and their version of Xbox achievements. Fairly expected stuff. I don’t expect to spend much time using any of it. However, then they brought out the guys who did Rag Doll Kung Fu. Little Big Planet looks awesome. It’s one of those games where you can jump in and play with your friends and just have fun for a long time doing nothing in particular. Really looking forward to it.
The rest of the day was filled with playing RPGs, going to a meeting with EVE Online’s creators, and going to a session where Koji Kondo talked about strategies for making good interactive music in games. That session was rather interesting. Check gamespot for a good overview of the session.
Finally, it was dinner in Little Italy and a return to the hotel for some story writing and posting.

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